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Castle Clash: A Distraction

So I often blog about some of the games I’m playing and this is my latest little time waster. It’s an android app which works very well on my tablet.

The game looks a bit like this, although this is a dungeon and not your base. You have heroes and other units that you create in your army barracks/training grounds. The heroes level up based on experience and you can level up the units with money, a bit like age of empires.

You also build up your castle in your own homeland, working out the best positioning of your watch towers, hero bases and resources so you withstand attacks best, of which there are two kinds. The waves of computer generated attacks and also the attacks from other players trying to steal your resources.

There’s also some great dynamics with the heroes and the hero arena where you pit your heroes against the heroes of other players and earn honour badges as well as improve your hero rank. This doesn’t level the heroes up but provides very important honour badges (they’re needed to unlock each set of 20 levels for your heroes). This provides an extra level of strategy because the heroes that are great in the arena aren’t necessarily the best heroes for defence or attacking another players base.

On top of all this there’s the guild side, which does seem to be getting developed at the moment. Players can sort of team up and combine resources (shards specifically) to get benefits, such as 10% extra resources in attacks and can collectively team up on uber heroes of massive levels to gain more honour badges.

I’ve recently created a guild and a few of my friends have teamed up with me and it’s added a lot to the fun. If anyone else would like to join me and bash some monsters with us, my guild is called Ethanar and at this point I’ll accept anyone who wants to join in too (apparently this only works on Android as the Android and Iphone databases aren’t in sync).